



I own the primary learner dashboard (eHub), serving ~200k monthly active users within a 2.8M-user EdTech platform.
I also lead frontend development for FIT (Frontier Institute of Technology) — a US-focused university product built on the same architectural foundation.
The system spans multiple frontend surfaces inside a shared monorepo backed by a federated GraphQL backend.
Recently, I've integrated AI coding agents into daily development — increasing delivery velocity while maintaining architectural consistency across surfaces.





Short-term engagement within a global AI and digital transformation consultancy.
I contributed frontend implementations across client projects, including:
Focused on clean API abstraction, rapid onboarding to new codebases, and reliable delivery within consulting timelines.




Stella was an AI-native digital marketing platform built by the team behind Try it On AI.
I contributed as a full-stack engineer during early product development, implementing core web application surfaces and feature flows.
This engagement required rapid feature delivery within an evolving product environment.





Try It On AI was an AI-native SaaS platform generating studio-quality headshots from everyday photos.
I operated as a senior full-stack engineer within a two-engineer team, working across frontend architecture and backend service layers.
This role reflects full-stack ownership in an AI-driven product, balancing rapid feature delivery with architectural discipline.





Deepwaters was an off-chain trading platform. I created and owned the frontend project from the ground up, implementing the majority of the trading interface and defining its architecture.
I structured the Next.js application, component system, and state management strategy, translating detailed product designs into a maintainable and scalable UI.
Key contributions included:
This role demonstrates full frontend ownership, clean system design, and disciplined 0→1 execution within a well-defined product environment.





At Minerva Gate, I operated as a technical lead within a small product-focused consultancy, delivering client-facing web applications across multiple industries.
This role sharpened my ability to make architectural decisions under ambiguity, balance client expectations, and ship reliably within tight delivery timelines.




Blink evolved from a high-performance distributed ledger protocol into an embedded identity and payments platform integrated directly into publisher websites (~20 publishers, ~500k users), processing real monetary transactions in production.
As the founding frontend engineer, I architected and implemented the entire web surface: user dashboards, publisher tooling, admin systems, and the externally distributed JavaScript SDK injected into third-party sites.
The SDK orchestrated complex iframe lifecycles, secure cross-domain postMessage communication, domain verification, configuration-based feature toggling, and backward-compatible versioning across publishers with different paywalls, theming systems, and monetization flows.
A core architectural challenge was building a full-screen, transparent, non-blocking overlay iframe that dynamically transformed into animated multi-step flows. This required custom routing overrides, dual-rendering for transition measurement, and solving browser-level edge cases including Safari storage isolation, Facebook in-app OAuth constraints, Chrome iframe animation bugs, and mobile interaction inconsistencies.
I evolved the system from route-driven navigation into a state-driven flow engine, enabling flexible entry points (SDK triggers, UI buttons, or programmatic calls) while preserving deterministic UI behavior across embedded contexts.
Publisher-facing tooling included configurable monetization journeys, A/B testing capabilities, and dynamic templating systems allowing HTML/CSS-level customization inside controlled embedded environments.
Blink integrated Stripe-based payments, raised funding during its protocol phase, and remains operational on publications like The New Republic and It's a Southern Thing.







Two frontend-focused internships at Google: first within Google Cloud (Warsaw), later on Google Flights (Zurich).
Worked within high-process, large-scale environments where correctness, edge-case handling (including RTL support), and consistency across international markets were critical.



CS Academy was a competitive programming platform built from scratch by a small team of engineers. The platform remains active today and has been used for national olympiad training camps and IEEE-hosted contests.
I joined as an early engineer and contributed across frontend systems, interactive tooling, and internal framework development.
With a competitive programming background (Balkan Olympiad in Informatics silver medal), I applied rigorous algorithmic thinking to frontend tooling and UI systems — building deterministic, performance-aware interfaces from first principles.



